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Realistic Woman Rig

 This is a fully hand-rigged character I finished in one month in Maya, without using any plugins.
The rig includes:

– FK/IK switchable spine and limbs
– Twist joints for arms and legs
– Reverse foot setup
– Space switching for key controls
– Joint + BlendShape-based facial rig
– Dress rig with follow behavior
– Hair rig
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