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Grivitrix
Recent Progress:
Platform: PC
Duration: 14 Weeks (expected)
Tools: Unreal Engine 5, Shader Graph, Houdini
Role: Technical Artist, 3D Artist
Project Overview:
Gravitrix is an on-going team project in Unreal Engine 5. We aim to build a PC game that captures the free spirit and fun of extreme pogo sticking. It aims to create awareness about this extreme sport as well as inspire more people to explore the possibilities of pogosticks in addition to kindling excitement among the current pogo enthusiasts.
Working in Progress ...
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